South Park: The Stick of Truth is one of the funnest games I've played all year, and one of the most enjoyable, hilarious, and disgustingly offensive roleplaying games I've played period.
You take on the role of the new kid, a pointedly silent protagonist whose timely arrival in the small Colorado mountain town of South Park comes at a moment of great crisis-a war between the elves and humans over the titular Stick of Truth.
There's also crab people, aliens, Canadians, Goths, and just about every other South Park character and trope you can conjure up. Randy is awesome, as per usual. Cartman is as vile as ever.
It's delightful, truly, whether you're a serious fan of the show (I've seen every episode) or a more casual viewer. If you, like me, feel that the show has not been at its best in recent seasons, you'll be pleasantly surprised to discover that the game itself is South Park at its finest.
The true joy of the game is in its sense of imagination. This is an RPG about kids pretending to be in an RPG.
There's something genuinely sweet and wonderful about this massive game the kids of South Park are playing. For all its adult humor (and potty humor) South Park: The Stick of Truth is really a celebration of kids' imagination and play. It makes me want to be a kid again.
There's bits of Narnia, Mario, Game of Thrones, and Middle Earth all jumbled together. The humans aren't just up against elves, they're up against the Drow Elves. A later faction is the Army of Darkness. (There's even some Star Trek humor.)
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As an RPG it's decidedly on the light side. Combat is rarely terribly challenging or very deep, but it's always fun and consistently funny. It's turn-based "just like in Medieval times" according to Cartman, who leads the human faction as the Grand Wizard of the Kingdom of Kupa Keep (or KKK.)
Your array of powers and fart magic is limited but enjoyable. Attacks and blocks are of the timed variety, similar to the Paper Mario RPG. Aside from a few tough fights, mostly it's a pretty easy experience, but that fits nicely with the flow of the game, which is largely about story and exploration.
You also gain a stable of special "Summon" characters (like Jesus) who you can call in to aid you in a particularly tough fight, though not against bosses. (Jesus comes in guns blazing; other Summon characters have their own super powerful moves.)
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Players can choose between four character classes: The Fighter, Mage, Thief, or Jew. These boast different special powers, but not much else.
The fart magic is the same for each class, and each class is open to whatever gear you come across. And you come across tons of gear and loot. There is no end to the ways you can customize your character's appearance, and even weapons and armor can be customized via Patches and Strap-Ons. (Yeah, that's what they're called.)
You'll never worry about running out of health potions and other consumables, which are scattered everywhere about the game and pretty cheap at any of the myriad shops. No resource management here, and this makes combat encounters even easier.
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Amzing Moment: 'South Park: The Stick Of Truth' Review